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Posts Tagged ‘DM Innovation Forum’

DMI: Daniel Khabie, Digitaria Interactive

Thursday, October 16th, 2008

11:32 – Dan on stage.

11:32 – What are the “old channels” to reach consumers or users? 95% of marketers using email, additional 4% by end of this year. Leaves only one person not using email. So how do you separate from your competition? How do you fundamentally connect your message with your users? And is the ROI compelling enough?

11:34 – The “new channels” – interactive marketing tools – online video, widgets, gaming, mobile, social networks. Steep growth in online video – including mobile. iPhone is to mobile as broadband was to dial up. Broadband consumption on mobile growing rapidly.

11:35 – Youtube, Veoh, Hulu want to be a part of all content. Even if its bad quality.

11:36 – Why are we doing all this? We need to not only engage the consumer, we need to make money on it.

11:38 – Mobile instore promos, ratings, reviews – engagement with a revenue component. DIstributed commerce is made for these channels. The web is a major influencer in all purchases, not just clicking on a shopping cart.

11:39 – Starts with a digital management system for management and distributio of conetnt across a multitude of channels. Must be then integrated with a CDN for fast reliable delivery.

11:41 – Case Study – “Invisible Children” – Digitaria customer that wanted to impact change and children’s rights in Northern Uganda. Showing video on this site.

11:49 – Seeded video with schools across the country. Collected 200,000 email addresses – then word of mouth drove it. Over 6 million unique page views – launched an initiative called “Schools for Schools” to help fund 20 new schools in Uganda.

11:51 – Showing site that gave volunteers instant feedback. If you donated money, site immediately told you where your money went, total updated. In 2007 generated ovet $7 million (!!!).

11:53 – They were dilligent in building this. Created content with multiple platforms in mind, made everything measurable, saw success.

11:53 – Next case study: KCRW Santa Monica. One of the largest online operations for public radio.

11:55 – Player is the destination on the site. Most visitors bookmark the player and bypass the home page. Over 1 million podcasts a month, and allows users to share and email content right from the player. Embed playlists into Facebook.

11:58 – Saw 100% increase in underwriting revenue directly attributed to the media player. ROI in less than 6 months.

DMI: Panel – Creating Engaging Online Experiences

Thursday, October 16th, 2008

10:30 – Dave Hatfield shows up on stage wearing green pants. “Being a Limelight employee I am passionate about my company.”

10:33 – Introductions of panelists

10:46 – Hatfield: What are the best practices that you have to monetize engagement?

10:46 – Davis: Challenge is getting media onto other platforms. With Disney, we are proud of our heritage and IP, we always go back to the story. For us, we look to build out events based on that IP. Capitalize on the success of Hanna Montana, Jonas Brothers, WALL-E

10:47 – Hatfield: What’s the most innovative thing?

10:47 – Davis: Release of Camp Rock was the largest Internet event for our company. A “four network” release  – Disney Channel, ABC Wonderful World of Diseny, ABC Family, and then Disney.com.

10:49 – Kinzie: We have a different approach. We tap our audience to build experiences to engage them for longer periods of time. Let the audience modify, craft, improve their identity online. Also have an ad renevue model, but our biggest success is in monetizing virtual items that let our users craft their identity.

10:50 – Kinzie: We have a virtual economy that is based on a fictitious currency. Partnered with MTV to create a virtual “The Hills” — users could buy virtual branded items, which were only available for a short period of time. Create scarcity. Keeps the discussion going long term as items are resold.

10:51 – Rockwell: MTV looks at our properties and ask what can we do online that we can’t do on broadcast. Example – Colbert – you can slice up the show, cross-reference older episodes. Keeps people engaged longer. We try to think about a viewers relationship in terms of gameplay – what types of things can we ask viewers to go that will get them more engaged and sustain it through the lifecycle of the property.

10:53 – Hatfield: Do you partner or build yourself?

10:53 – Rockwell: It depends. Will partner, sometimes those things evolve so quickly that we have to do it ourselves to make it down to the wire.

10:53 – Hatfield: What about FOX? How do you think about this?

10:54 – Berryman: There is a 30 cent gap per viewer in what we make offline vs. online. Need to educate the sales team to sell digital assets – to explain and monetize the innovation. The monetization is not yet there on the online side for us today but we are working on this.

10:56 – Davis: Disney has a cross-functional sales team, but there’s still a lot of continuing education that has to happen with the sales team, because there’s always a new digital widget to sell.

10:57 – Berryman: There’s a disparity between the broadcast and online spend, and it will be that way until we can improve the online experience.

10:58 – Hatfield: What can the ecosystem do to remove the friction?

10:59 – Rockwell: The simple answer is that we all should agree on standard ad units and traffic. On the other hand, all of this innovation is happening beacause we don’t have those standards yet. We should agree on certain things – what’s a midroll, etc.

11:00 – Berryman: Also measurement systems need to be standardized.

11:00 – Rockwell: When no one is quite sure which measurements matter, you will spend an infinite amount of time analyzing.

11:01 – Hatfield: if you could pick one thing for the ecosystem to work on, what would it be?

11:01 – Davis: The real value is trying to understand how content is being used. We all have our hypotheses. And how do you have all of these devices converge into one experience, together. So you can txt while emailing and watching TV.

11:02 – Berryman: Agencies today like preroll because its a guaranteed impression. Midroll isn’t guaranteed. Need to standardize the meaurement info.

11:02 – Kinzie: I am always interested in diminishing returns. At what point do we force pre-roll impressions and start annoying viewers?  And lack of measurement standardization makes that question even more difficult.

11:04 – Rockwell: Would like to see a session-based approach to serving ads. Thinking about what’s a user doing during their entire time of engagement, and not just when rolling video.

11:05 – Berryman: We are doing a tremendous amount with metadata to drive contextual/behavioral advertising. Using speech-to-text to do very targeted context advertising. But that’s spending money. Need to make money.

11:06 – Hatfield: Do you see in these times a shift in more dollars into online vs. broadcast?

11:07 – Davis: We take an approach – we have partners that want to feel like they own a piece of say, ESPN or Hanna Montana content. We try to put values around letting partners own certain things — like ESPN College Game Day.

11:08 – Rockwell: Are we at a point when we are seeing households that would have been cable households that are not going to be anymore? Will consumers not want to pay the expense of cable + set-top, and just go with online. Like people forgoing landline for only a cell phone.

11:09 – Hatfield: Is the increase in bit rates a factor? How does quality matter?

11:09 – Berryman: The quality needs to be there, which it is. But it starts with what you’ve got going in. It starts with innovative programming, and how can we monetize live. Need to differentiate based on type of content.

11:12 – Rockwell: You can’t make the decision to not go up to the highest quality someone can receive. You need to make your viewers happy, and go as far as you can.

11:13 – Davis: The differentiator isn’t quality. Its the unique experience you can build vs. just broadcasting linear television.

11:14 – Hatfield: What about security and encryption?

11:14 – Davis: We all deal with the same challenges as publishers. Its hard to control especially with the expansion of new platforms.

11:15 – Hatfield: What are the keys to a lean forward to a lean back experience?

11:15 – Kinzie: Its about what we can do around the content. Its not a read-only community anymore, and that’s where the magic is.

11:16 – Davis: For us, specifically, its gaming. Providing more enagament in a non-liner mode. By the time Camp Rock got to the online piece, kids had already seen it. So we knew it wouldn’t be their first experience with the content, so we created an online wrapper to provide engagement.

11:17 – Kinzie: That’s essentially what we’ve done, too. The content and a wrapper to provide better social interaction. To let them interact and become part of the story or experience.

11;18 – Berryman: It depends on what device you are using that determines lean forward vs. lean back.If I am on a PC I can be really engaged, It doesn’t make sense to be engaged on a TV.

11:19 – Rockwell: Agree. Lean forward is about social and search.

11:20 – Hatfield: Time for audience questions.

11:20 – What’s a compelling lean back broadband experience?

11:20 – Berryman: Apple, Sony, have a typical hardware approach which is closed platform. They don’t work. Cisco doing some great things with set-tops and open platforms to help the industry.

11:22 – Davis: Gaming consoles can be engaging, but they are creating their own environments. We always want to make sure that a Disney user, say on XBOX, can always connect back to the mother ship.

11:23 – Where are new business models being created from metadata analysing how customers are interacting with content?

11:23 – Berryman: We are seeing in local markets with newspapers, targeted videoads.

11:24 – Rockwell: I will be the contrarian. Targeted advertising based on content metadata is amost completely valueless for high-value content.Long tail, maybe.

11:25  -Berryman: How we mine the metadata is important.

11:25 – Davis: I think you are going to see subscription models – like a cell phone or home phone plan – begin to happen. High-value content will need to be monetized.

11:26 – Kinzie: Its hard to get everyone in the value chain paid.

11:26 – How are you rethinking distribution – particularly expiring or non-expiring content?

11:27 – Berryman: Lets take news. Its timely, We are testing some models where after a two-week period you have to pay for archival news footage.

11:28 – Kinzie: For our audience, being timely is as important as being popular.

11:29 – Davis: The understanding of new technology in an old media world is a challenge we face every day.

DMI: Jim Guerard, Adobe

Thursday, October 16th, 2008

9:53 – Jim onstage. Presentation is “The Six Secrets of Successful Rich Media.”

9:54 – Adobe has had a huge year for Flash video. The “petabyte per month” measure has grown 10x year-over-year. 80% of all online video in the world is now in encoded Flash.

9:55 – Adobe continues to see rapid growth in rich media video. Curious about economy, but Adobe met with studios earlier this week and they are cautiously optimistic. When people don’t travel, they stay home. Healthy possibilities for the industry.

9:56 – Reality is that our challenge is to increase viewership and CPMs. Online video businesses today typically only 5% of revenue of big media companies. Industry has to make this industry healthy, profitable, and sustainable.

9:57 – Went to buy PC with college-bound daughter and friends. Asked them what will you primarily use it for – “TV and music.” None planned to have a TV or stereo – PC would be primary entertainment source.

10:00 – Secret # 6 – Wall-less Garden. We must grow the overall pie to make the industry healthy. Scary when we have technology companies trying to drive their own proprietary solutions or get between the content creator and the consumer. They should not get in the middle of that or dictate the business terms.

10:01 – Secret #5 – Creating Engaging Experiences. WOrking with leading designers to create powerful experiences for small screen, then scale up as you move to bigger screen by adding elements. Shoudn’t cram big screen experience into the small screen.

10:03 – Secret #4 – Embrace open standards.

10:05 – Secret #3 – Be everywhere. Web video is beyond the browser.

10:08 – Secret #2 – You can’t watch it if you can’t find it. Meta data – Adobe workign with BBC on better search, management, linking, tagging of content. Relating content to one another.

10:09 – Secret #1 – The revolution will be monetized. Rights management efficiencies are a great opportunity. Used to be content is king, but the reality is conTEXT is king. Need better analytics to understand behavior while respecting people’s privacy. Drives better CPMs and discovery, leads to better monetization.

10:11 – DEMO! Speech-to-text function in Adobe CS4. Edited with Premier – got the meta data and trascript. Free text search for any phrase in transcript, and the Flash player instantly moves to that point in the video. New cameras now creating more metadata – like GPS data – right in the raw video file.

10:12 – Metadata and context opens up new ways to monetize – if you have location metadata you could, for example, sell advertising related to that location, or trips to that location.

10:15 – DEMO! 3-D in new Flash Player 10. Showing 3-D cloth flapping in wind reacting to real-world physics, right inside a browser. Cool. Now showing movement around a 3-D virtual world.

10:17 – DEMO! Real time visual effects for images and video. Showing a fisheye effect applied in real-time to moving video, then to an image of a turtle.

10:20 – DEMO! BBC iPlayer. Example of how to create a universe of content and send it to multiple screens.

10:22 – More interactive gaming, from around the world. Smart Car website, Japanese virtual pop-up book. Ways for advertisers to engage with their audiences in more meaningful ways.

10:24 – Adobe Air application – working with The Sun (UK). Desktop Keeley application – Widget featuring a Page 3 girl that delivers RSS feeds, pics, etc., to your desktop. (See here).

10:27 – Q+A Session.

10:27 – What is the development time for FMS 3.5? Jim – we are in beta, working closely with CDN partners, finalized end of year, rolling out early next year. Mike Gordon says Limelight is just starting to accept customers for their beta.

10:29 – Key features of FMS 3.5 Multibitrate/dynamic streaming, and DVR capabilities in live video streams.

10:30 – What is the category that is actually profitable?

10:31 – Jim: Traditional broadcast is the most profitable today within the big media companies. Online businesses still coming of age.

10:32 – Any cost effective way to get access to Adobe tools so children can get access at an early age?

10:33 – Deep educational discounts, work with nonprofits.

10:34 – Thanks, Jim.

DMI: Mike Gordon, Limelight and Carl Goodman, MMI

Thursday, October 16th, 2008

8:33 – Lights dim, video montage plays. Lots of stats about explosion of digital media consumption – “adapt of risk losing your audience.”

8:35 – On stage – Jeff Lunsford, Limelight Networks chairman and CEO. “The numbers are astounding. Every day we are setting a new traffic record. We are seeing absolutely no slowdown in growth of online activity”

8:36 – Its not about broadcast quality, but to broadcast quality. ’09 is the year in which we shift from counting viewers in the hundreds of thousands to Nielsen ratings points

8:37 – By 2010 we will be talking about ‘hit show’ numbers. We are seeing content created purely for the online world.

8:38 – Announcing presenters, sponsors, talking about exhibit area of hall. “This is about a community, and not about Limelight.”

8:40 – Introducing Limelight co-founder and Chief Strategy Officer Mike Gordon. “Our founders Mike and Nathan thought of a better way, and we are now letting publishers ride the rails of the Limelight platform.”

8:41 – Mike Gordon on stage. “Before we talk about where we are going, lets talk about where we’ve been.”

8:44 – Showing montage of video clips from 1950s – LBJ “mushroom cloud” video, Bruce Jenner in Olympics, Elvis, Edith + Archie, Apollo astronauts on moon, Travolta dancing in Stayin’ Alive, “Thriller” video, Gore Vidal “We are history,” Kerry Strug, Tina Fey as Sarah Palin, Apple ’1984′ video

8:45 – “These are iconic media moments, we’ve shared together that we all remember. LBJ ad and Apple 1984 ad were only shown once, Testament to the power of sight, sound, and motion to affect us.

8:46 – Media business is about hits – from “Who shot JR” to must-see TV. Tech business is the same, from StarTac to iPhone. But in tech, we call it “standards” and “scale.”

8:47 – We all pretty much have watched the same things, and used the same gadgets and tools. But today, convergence and conformance are shattered. Convergence is over and it isn’t coming back. Welcome to fragmentation.

8:50 – The long-tail is not a business idea. Its a fundamentally human idea: 6000 languages, 6000 stories of creation, infinite human stories (tall tales, tales of adventure, who I met last night). We tell stories to anyone and everyone who will listen – from blogs to independent music to top rated TV.

8:51 – Our ability to tell all of these stories have been limited by the distribution contraints of the infrastructure. But the global Internet erases all that, being in part driven by the explosion of devices. In 2010 we will ship 3 billion digital media devices – there are 6 billion people on the planet.

8:53 -  At least 500-700 million hard disk drives shipped in consumer media devices in 2010. In 2003, 17 million hard disk drives shipped in CE – a 40X increase in 7 years.

8:54 – But there’s another number that’s even more surprising and even more important: $50. In 2010, that will be the entire cost of the entire bill of materials for an IPTV set-top box – processor, DSPs, disk drives, power supply, connectors, the whole thing. 50 bucks.

8:55 – We are seeing a shift from multichannel thinking to multipresence thinking. Example: Daily Show is everywhere – on ComedyCentral.com, Hulu, hundreds of other sites, Adobe Media Player, accessible from anywhere.

8:58 – The web has become a global mashup of content, topics, experiences, ideas. Its fragmented, and we are constantly putting the pieces together in multithreaded, mix-n-match new ways. A new world of content where we meet users, and users meet each other.

9:00 – Content microclimates – intense, niche ecosystems of ideas and topics. where likeminded users can gather and interact with each other. Each user charts their own course – zig zag through this infinite universe of choices and interests.

9:03 – The end result – a web that looks like us, rich in diversity and interest. Allows organizations who become adept users and navigators of this world to address all the users who are interested in having a conversation with them.

9:04 – Introducing Carl Goodman, Sr. Deputy DIrector of Museum of Moving Image (www.livingroomcandidate.org).

9:05 – Carl onstage. Talking about Museum, located in Historia, NY. First Museum to collect and exhibit video games!

9:06 – As more of our world is defined by its moving images or rich media, museums become connected with our services. The LivingRoomCandidate site is most distinctive site. Around since 2000, relaunched in 2008. Site mirrors the tremendous growth of use of Internet audio/video. Still very little media rich educational sources online, but that is changing.

9:09 – Adlai Stevenson – “The idea that you can merchandise candidates for high office like breakfast cereal is the ultimate indignity to the democratic process.”

9:10 – Only 380 ads. Value is not in the size of the library, but in how we bundle it. 80 ads from this year’s election – The Internet is the death of the TV political ad.

9:13 – Showing Adlai Stevenson ad from 1950s. Stevenson lost in landslite. Site has lots of metadata – transcript, credits, lots of media controls.

9:14 – Showing Eisenhower ad. “Eisenhower answers America.” Question from regular person, answered by Ike. Similar to YouTube approach today.

9:15 – Site has annotated playlists, like “Change.”  Lets you group ads together topically.

9:17 – http://www.livingroomcandidate.org/commercials/2000/hopeful

9:19 – Walking through introduction of Internet into political ads. Ad in 2000 first with URL. 2004 first time we see mashup political ads, and TV ads on the ‘net. 2008 we see web-only productions.

9:20 – http://www.livingroomcandidate.org/commercials/2008/the-one-web

9:23 – Visitors can create + share their own playlists, embed ads into their own pages. Museum invites those who do interesting things to provide content back to the site.

Getting Ready for DMI 2008

Thursday, October 16th, 2008

We’ll be live-blogging the Digital Media Innovation conference later today (it starts at 8:15am Pacific Time), but here are a few early morning pics from inside the Grand Saguaro Ballroom at the Desert Ridge Resort.

Inside the ballroom…

Registration area.

These 6-foot tall signs are all over the resort.

Video crew running tests at 6am.

Introducing the Digital Media Innovation Forum

Friday, September 5th, 2008

We are pleased to be producing the second-annual Digital Media Innovation Forum, which will be held October 15-17 at the Desert Ridge Spa & Resort in Phoenix, AZ.

We started DMI in 2007 as a way to bring together the many companies that make up the digital media ecosystem. This year’s Forum will focus on the value chain that begins with content creation and ends with audience consumption. With the theme “Innovation: From Creation to Consumption,” the three-day event will feature senior-level executives from the content publishing, technology, and telecom sectors discussing the opportunities and challenges in building a scalable, profitable, Internet media business.  Topics to be covered include:

  • Integrating new forms of contextual video advertising
  • Imagining the future of online audience experiences
  • Understanding next-generation mobile media consumption
  • Leveraging the latest monetization models and analytics
  • Using cloud computing services to drive business success
  • Seamlessly integrating the digital media workflow
  • Success stories of companies driving innovation and change in the digital media landscape.

If you are in the industry, we encourage you to attend. Please visit the website for highlights from last year and for more information, and watch this space as we announce keynote speakers and panelists!